

Crystal
Glass and mirrors can mask reality making things not what they seem with this element. Reflective properties allow for a boundary that can be manipulated at their will.
Novice (0 - 60)
At this tier, Crystal user’s magic relies wholly on reflective environments. It will be impossible for them to attempt manipulating any crystals or other material until having learned the basis of their ability. The range to which they can work with begins at 5 feet/1.5 meters.
lvl1
Level 1 (Requires 0 medals)
By touching any reflective surface, Crystal elementals can distort present reflections by bending, reversing, stretching, flipping, or mirroring the image.
lvl2
Level 2 (Requires 30 medals)
With the same type of magic that is manageable in level 1, a Crystal Blue Blood can manipulate the imagery found in the reflection to turn it into something else entirely. There are no visual limits as to what the reflection can show. Additionally, they can make a surface void of any reflection at all.
Intermediate (60 - 140)
At this tier, Crystal Blue Bloods will be able to manipulate crystals by changing their shape and impacting their frequency state. The range of their magic now extends itself to 10 feet/3 meters.
lvl3
Level 3 (Requires 60 medals)
At this level of mastery, Crystal Blue Bloods can change the shape/or manipulate existing crystal and glass.
Additionally, they can begin to levitate said crystals if it is within their usual physical capabilities.
lvl4
Level 4 (Requires 100 medals)
Crystal Reaction – By infusing the crystals with volatile energy, they can make the crystals unstable, turning them into dangerous, explosive materials. Once triggered, either by command or impact, the crystals will violently shatter, sending sharp shards in all directions.
Advanced (140 - 240)
At this tier, Blue Bloods can bend light and create illusions using surrounding crystals. The range to which they can work is now extended to 15 feet/4.5 meters.
lvl5
Level 5 (Requires 140 medals)
Light Prism – At this level, Crystal Blue Bloods can refract light through crystalline structures to create vivid, colorful displays that can hypnotize those who view them. By adjusting the intensity and movement of the refracted light, the user can subtly influence people’s perception and behavior, guiding them to move in specific directions or act in a dazed, compliant manner.
The mesmerizing light show can cover a wide area, overwhelming the senses and making it difficult for targets to resist its effects, though the influence is temporary and fades once the light is no longer visible.
lvl6
Level 6 (Requires 190 medals)
Crystal Blue Bloods can use magically enhanced crystals to create illusions through reflective magic. These illusions, formed by manipulating light between multiple crystalline surfaces, are visually convincing but can be recognized as false due to the reflective nature of their creation. The illusions require several crystals to work together, limiting their placement but allowing for complex, multi-layered visuals.
Expert (240 - 360)
At this tier, using their crystals Blue Bloods will be able to traverse through their environment and communicate with others. The range to which they can work is now extended to 20 feet/6 meters
lvl7
Level 7 (Requires 240 medals)
Crystal Enhancement – By taking existing Crystals, Blue Bloods of this elements can enhance them in ways that will provide one of two effects.
Effect 1: Healing Crystals, the ability to numb pain or heal minor cuts and bruises.
Effect 2: Crystal Medium, the ability to communicate to others through using crystals as mediums.
lvl8
Level 8 (Requires 300 medals)
Mirror Walking – The ability to walk through reflective surfaces and exit through another within radius.
Master (360 - 500)
At this tier, Crystal Blue Bloods will finally be able to manifest crystals of their own. They are limited to two different types of crystals. The range to which they can work is now extended to 25 feet/7.5 meters.
lvl9
Level 9 (Requires 360 medals)
Crystal Generation – At this level, Blue Bloods can create crystals from nothing, shaping them into precise forms based on their intent. This ability allows them to craft intricate crystal structures or even form weapons tailored to their needs. However, these crystal weapons are highly fragile and prone to shattering upon impact, making them suitable for single-use or quick strikes rather than prolonged combat.
Crystal Eye – The ability to turn their irises into crystals. In this state, Crystal Blue Bloods can look through any crystal or glass within their range to see or hear what is going on in that environment.
lvl10
Level 10 (Requires 500 medals)
Mirror Magic – The ability to create mirror versions of themselves that are wholly crystalline in structure. These crystal clones will mimic everything the user does.